Pointless, 2021

My task was to follow 86,400 one-bit instructions, randomly generated by a computer at a rate of one per second.

Using a marker on a sheet of paper, I had to either paint or leave it blank according to the computer’s commands (yes or no), minimizing pauses to only what was strictly necessary.

If I lost my attention during the process, I had to stop the instructions, mark in red, and once I was ready to continue, start the instructions again.

At a rate of one instruction per second, each sheet theoretically represented one hour. Completing 24 sheets would amount 86400 instructions.

This performance serves as an experiment to test the limits of my own attention. The absurdity of the task, its challenge-based design, and the chosen narrative and visual language all come together as a playground to explore our understanding of attention —its value and its role in today’s digital society.