I worked designing physical interactive installations [Invaders, 2008] that attracted people to congregate in a specific moment and place, to collectively experiment with new ways to relate to each other [Simon, 2013], looking for experiences that encourage people to create meaningful connections [business cards].
From design, I gradually moved into artistic practice. I built robots to exhibit our ease to assimilate new gestures and rapidly automate them [#artificialselfie, 2016], on purpose [Something is wrong, 2017] or without being completely aware of it [Sleep disorder, 2016]. I even surrendered control of my own gestures to others in order to stage the power of digital devices as behavioral design tools [Follow, 2018].
#artificialselfie, 2016 [gallery]
A selfie is a paradigmatic way to prove to the contemporary world that one exists. The machine expresses this need by taking selfies of itself and sharing them on Instagram.
The piece, performing tireless the same action over and over again, questions our relationship with technology. On one hand, we teach machines to understand us, giving them the ability to replicate gestures and habits in a surprisingly human way. On the other hand, as we all seem to repeat the same behaviors with a given technology, we ourselves start acting as predictable machines.